This mod was inspired by @itsmetroi Date Posted 11-2-19 This mod is an override of "retail" lots but you will still be able to have "retail" lots. This mod will allow you to purchase multiple homes for your sims. You will be able to hire services, invite sims over, and invite sims to stay the night. You can also keep certain sims at certain houses which will make the mod good for storytelling. Divorced parents or split families can have separate homes. You can have a separate home/lot for farming. Rich sims can have multiple homes. You can have homes in different worlds! You can buy/fix homes and sell them! You can still have services on the lot! Whenever you want to play with a certain family member or sim that lives at a different home you can just use the "switch control to...." instead of loading another household. That way they will be all sims you can control except they will be on different lots! What do you guys think of this mod? Also, someone says it already exists but I haven't found a mod similar to this one from googling so far so please let me know if it already exists! Date Posted 11-3-19 There was some drama involving this mod from people saying its similar to littleMsSam's mod and Zerbu's More Venues mod which I did no research before creating mines because this idea came from a conversation I and @itsmetroi were texting about and in the moment I went to see if I could create the idea. Now I have done research and will list the mods below and what they do! More venues mod: Link: https://zerbu.tumblr.com/post/160347810775/the-sims-4-mod-venue-changes This mod adds more venues to the build mode, change special venue types, and makes world-specific venue types available in all worlds. It is not similar to my mod my mod doesn't add any venues it overrides one. However, this mod is a very useful mod, especially for builders. My mod doesn't unlock anything that isn't already unlocked. More Buyable Venues and new Venue Types: Link: https://littlemssam.tumblr.com/post/175385330458/more-buyable-venues-and-new-venue-types-this This mod allows you to buy more venues and have new venue types that she created. It focuses on allowing your sims to have more businesses and more freedom to create any type of business that you want and make money from them. It also states that you can buy a holiday home and in paratheses, she added: " You can buy more residential Venues" which means with her mod you can also just use them as ordinary homes. Time to playtest the mod~ So I put the mod in-game and gave it a try. You can get a holiday home by changing the lot type to "holiday home". So then I thought...well the only thing different between our mods is that you can hire services and do "house flipping" on mines currently but then I saw this: What makes our mods similar? We offer the option to get another place for sims to live just different titles. We offer services on those lots. Our lots don't require you to have a cash register. What makes them different? Her mod adds venues and mines override a current venue. (retail venue) Hers focuses on adding more businesses and more venues (holiday home is one of them) and my mod focuses only on buying more homes and being able to sell them for more money. You become a house flipper by buying and selling the homes that you own and adding and fixing NPC homes. More options/services. (People seem excited about the renting out home option mostly.) Will the mod still get published? I still plan on releasing this mod however even if I change my focus more towards house flipping I will still have to keep the retail lots as buyable homes so that you can fix them up and sell them but being able to also use them as buyable/additional homes will be the bonus. However, if you aren't interested in house flipping or anything that I offer with this mod then you should definitely check out her " more buyable venues " mod it is very detailed. Personal thoughts Keep in mind that we are all modding the same game with the same code so there may be unintentional duplicates of mods out there (occults, traits, game adjustments, etc...) or modders overriding the same code (which is why conflicts exist) but with different concepts/ideas because everyone thinks differently, mods differently, and focuses on different things. I apologize if I offended anyone or any of the creators above with this mod however it was inspired by a conversation with @itsmetroi and was created based on that conversation. This mod was not intended to replace anyone's mod or steal their idea/concept.